Grants, writing all instead of the ID grants all relics. Increases the empire's Opinion of the empire by, default 40Ĭreates of pops from on the selected celestial body, entering without ID reveals all species IDs If a modded starting system was not used, the player's pops will always be 0 to 32.Ĭheats are console commands that can be used to give unfair advantages as opposed to sole testing purposes.Īctivates the specified Ascension Perk, pressing tab reveals all IDsĪctivate_ascension_perk ap_mind_over_matterĪctivates the triumph effect of Īctivates the specified Tradition, pressing tab reveals the namesĪdds to the selected celestial bodyĪdds of intel towards, default 10Īdds of loyalty from, default 10 Pop IDs can be read by hovering over a pop in the population tab.If a modded starting system was not used, the player's starting science ship will always be 0. Ship IDs can be read by hovering over a ship in the fleet window.If a modded starting system was not used, the player's empire will always be 0. Empire IDs can be read by hovering over an empire's flag in the contacts menu or its borders on the galaxy map.If a modded starting system was not used, the player's starting leaders will always be 0 (ruler) and 1 (governor). Rather than sending a diplomat to fabricate a claim, you build up a spy network, which counts up in power. This debug command will upload your games latest crash dump. ago Its what replaces most Covert Actions now. Leader IDs can be read by hovering over a leader in the leaders or empire menus. 0 Comments This command will copy to your clipboard all timer info.Workaround -> cheat papal influence and kill the pope (kill PAP) using console to instantly be papal controller. The table contains a script with the following features. If a modded starting system was not used, the player's species will always be 1 for the main species and 2 for the syncretic/cyborg/bio-trophy/prepatent species. Here is my contribution for 'Europa Universalis IV' version 1.28.3.0. Species IDs can be read by hovering over a species in the species menu.Species, leader, empire and pop IDs however are defined when the game is created and have to be found with the debugtooltip command. Getting espionage is kinda a hassle when you just want to claim 1 provence to go to war though it does take over a year + to get it. Cant find out any info on whats causing it which kinda sucks. And remeber not to unpause while you are in other country tag cause the AI will fuk up your country. They dont have espionage, but 9 nations big and small have between -9 to -30 spy detection. In your case, the tags to use would be HAB for Austria and POL for Poland. stats: Stats dumped to game.log: stop state Toggles State for owner of region of province. tag your countrys three-letter tag -debugmode. Adds spy network with target country: stability OPTIONAL OPTIONAL Changes the stability of the specified country (to maximum without value) startupscreen: Creates a new startup screen. Most IDs are predefined and can be found on the ID page. break the alliance through diplomatic relations.
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